Introduction
It
is well established that affect influences human cognition and behavior
in such aspects as creativity and problem solving [12, 16], motivation
[5], attention [6], memory [14], and social behavior [1]. Affect in the
context of interactions between computers and users has also been of
deep interest to HCI researchers and practitioners [17, 18].
One
of the key challenges of evaluating affective interfaces and
interactions lies with measuring affect. Different terms have been used
to describe the measurement of affect such as sensing, detection and
recognition. Here we use ‘measurement’ as an umbrella term
to signify all these. Traditionally, two categories of affect
measurement techniques have been used: physiological measures and
self-report. Physiological measures involve looking into such signals
as facial expressions, vocal tone, skin conductance, heart rate, blood
pressure, respiration, pupillary dilation, electroencephalography (EEG)
or muscle action, to determine the intensity and quality of an
individual’s internal affective states. Concerns with
physiological measures involve the difficulties relating to (1) setup,
invasiveness, and analysis and (2) the association of specific physical
responses with a particular type of emotion because of individual
variability [4].
Self-report measures involve a
plethora of affect inventories: verbal descriptions of an emotion or
emotional state, rating scales, standardized checklists,
questionnaires, semantic and graphical differentials and projective
methods. Criticisms of self-report methods include the possibility that
they draw attention to what the experimenter is trying to measure, that
they fail to measure mild (low intensity) emotions, and that they are
not construct valid [13].
New challenges with affect
measurement have emerged with the evolution of computing from
single-user-single -computer to multiple users interacting through
various technologies. This shift is reflected in the emergence of the
field of Computer Supported Cooperative Work (CSCW) and Ubiquitous
Computing. Conventional models of emotion have assumed that affect is
an internal, strictly individual phenomenon [3]. Yet, when dyads or
groups of individuals interact through technology, a number of
interesting questions arise. For instance, does a ‘group affect’ [7]
emerge from the affective experiences of the group’s members?
When members of a group experience different affect, how do these
divergent experiences combine into a group affect? Is group affect more
than the sum of individual group member’s affect? How does the
group perceive and track this emergent quality? Is colocation necessary
for the emergence of group affect? What cues are effective in
face-to-face engagements, and what cues are effective in remote or
computer mediated engagement? How do cultural differences in affect
influence group experiences, and the emergence of group affect?
The
conversation around affect measurement has already started within the
CHI community. The CHI ‘05 workshop on evaluating affective
interfaces addressed evaluation strategies for affective interfaces
[10]. One of the identified critical issues of the highly successful
SIG on emotion research in HCI at CHI ‘07 was affect measurement
[2]. This workshop thus aims to continue this conversation through
addressing the issues and challenges of affect measurement when moving
from the individual to the dyadic and group levels of analysis. As
computing moves to an increasingly collaborative and ubiquitous model,
it is timely to address affect measurement beyond the individual.
Balancing the art of designing affective interfaces and the science of
measurement also fits in well with the theme of this year’s
conference.
Goals
HCI researchers have recently started to develop various
techniques for measuring affect [e.g 11, 15]. However, a systematic
discussion of their effectiveness and applicability in different
contexts remains missing. Furthermore, techniques for measuring the
affect of dyads or groups interacting through technology have received
little research attention. The goals of this workshop are to act as a
forum where designers, practitioners and researchers can introduce
novel methods of affect measurement that go beyond physiological and
self-report measures, to examine ways that existing measurement methods
can be expanded, and to critically evaluate issues around affect
measurement in shared environments. While the specific issues the
workshop will address will be determined by paper submissions rather
than a priori by workshop organizers, examples of some issues include:
Yours, mine or ours:
Is 'group affect' merely a summary of individual group member affect or
do we need measurement methods beyond the individual? How is affect
transferred from one group member to another through emotional
contagion, behavioral entrainment and interaction synchrony [9]? How do
we measure such transfer processes?
Implicit measures:
A method that overcomes many of the criticisms of self-report and
physiological measures of affect measurement are implicit measures such
as analysis of linguistic cues [8]. What other implicit measures can
the HCI community utilize?
Objective and subjective measures:
In what contexts are objective measures of emotion [e.g. 15] and more
subjective measures of emotion [e.g. 11] useful? Can there be a common
ground between the two? A structured conversation between researchers
using these different measures holds great promise for the community.
Mild emotions, mixed emotions and single emotions:
Majority of measurement techniques focus on single emotions or an
umbrella of emotions generally referred to as positive or negative
affect. Is there measurement techniques that can measure subtle (low
intensity) emotions or different emotions experienced simultaneously?
Cross cultural applicability:
What are the cross-cultural issues associated with affect measurement?
Are there measurement techniques that can be reasonably applied across
cultures?
Workshop Plan
Our one day workshop will be structured as follows:
9:00-9:15 Welcome and introduction of organizers
9:15-10:30 Poster 'madness' where participants introduce themselves and
briefly advertise their work
10:30-11:00 Coffee break
11:00-11:10 Participants fill out post-it notes on specific issues
related to affect measurement they are interested in
11:10-12:30 Poster session with mingling to encourage small group
discussion AND collaborative card sorting exercise of post-it notes
12:30-14:00 Lunch (organizers map card-sorting themes to break-out
groups)
14:00-16:00 Break-out groups on selected topics
16:00-16:30 Coffee break
16:30-17:30 Report from break-out groups
17:30-18:00 Wrap up
18:00-18:30 Break
18:30-21:00 Dinner (individuals responsible for costs)
Workshop proceedings will be published with an ISBN. We
anticipate publishing a special journal issue or edited book with
revised and longer versions of workshop submissions.
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